
Start Protection (A)
https://umod.org/plugins/start-protection
Chat Commands
/sp
— Display all sub-commands and help/sp time
— Show how much time left/sp end
— End your protection/sp cleardb
— Wipe all data
Console Commands
sp.assign steamID
— assign protection for playersp.end steamID
— manually end protection for player
Configuration
{
"Settings": {
"bCanPickupWeapons": false,
"bHelicopterProtection": false,
"bProtectionEnabled": true,
"bSleeperProtection": true,
"bUseRaidZones": false,
"canLootDrop": false,
"canLootFriendDeployables": true,
"canLootFriends": false,
"canLootHeli": false,
"iInactiveDays": 1,
"iPunishment": 600,
"iTime": 1800,
"iTimeAssign": 3600,
"iUpdateTimerInterval": 60,
"showUIIcon": true,
"UIFontSize": 16,
"UIIcon": "https://i.imgur.com/hom6JrH.png",
"UIIconAnchorMax": "0.290 0.095",
"UIIconAnchorMin": "0.245 0.025",
"UIIconFontSize": 16,
"UILayer": "hud",
"UISecondsWarningBeforeEnd": 10
}
}
The default time is “1800”, which corresponds to 30 minutes. I found this was a fair time.
A protected player can’t loot if the below are configured:
- heli crates
- airdrop
- other players (but if they are friends – can)
- corpses (only own)
- dropped containers, backpacks
- not owned deployables (if are friends – can)
Damage to anything
Also note that damage to corpses, other players, doors, buildings, external walls, storages, and other deployables not owned will be punished.Punishment time is “600” by default, which corresponds to 10 minutes. This is the time that will be revoked if the player tries to PvP while in SP mode.
NoEscape support
If NoEscape is configured with ZoneManager, you can enable “bUseRaidZones”, so when SP player enters raid zone – he will loose his protection in some seconds if not exit the zone.Otherwise, when player turns off his protection or it ends by time, it will end in “UISecondsWarningBeforeEnd” time with effect showing everyone he hasn’t any protection now.